A Sink for a synchronized pose and texture buffer based on OpenGL texture buffer useful for AR video see-through pipelines. UUID: 3af7813c-4647-4d70-9cc6-e3cedd8dd77c
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#include <SolARSinkPoseTextureBufferOpengl.h>
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void | set (const datastructure::Transform3Df &pose, const SRef< datastructure::Image > image) override |
| Set a new image and pose coming from the pipeline. More...
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void | set (const SRef< datastructure::Image > image) override |
| Set a new image without pose. More...
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FrameworkReturnCode | setTextureBuffer (void *textureBufferPointer) override |
| Set a pointer to the texture buffer to update it with the new image when required. More...
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void | updateFrameDataOGL (int enventID) override |
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api::sink::SinkReturnCode | udpate (datastructure::Transform3Df &pose) override |
| Provide an access to the new pose and update the texture buffer with the new image. The implementation of this interface must be thread safe. More...
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api::sink::SinkReturnCode | tryUpdate (datastructure::Transform3Df &pose) override |
| Provide an access to the new pose and update the texture buffer with the new image only if the image and the pose have been updated by the pipeline. The implementation of this interface must be thread safe. More...
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void | unloadComponent () override final |
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A Sink for a synchronized pose and texture buffer based on OpenGL texture buffer useful for AR video see-through pipelines. UUID: 3af7813c-4647-4d70-9cc6-e3cedd8dd77c
This component allows to make available a pose to a third party application and to update a OpenGL texture buffer with a new image.
◆ set() [1/2]
void SolAR::MODULES::OPENGL::SinkPoseTextureBuffer::set |
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const datastructure::Transform3Df & |
pose, |
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const SRef< datastructure::Image > |
image |
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) |
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override |
Set a new image and pose coming from the pipeline.
- Parameters
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[in] | pose | The new pose to be made available to a third party application. |
[in] | image | The new image to update a buffer texture when required. |
◆ set() [2/2]
void SolAR::MODULES::OPENGL::SinkPoseTextureBuffer::set |
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const SRef< datastructure::Image > |
image | ) |
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override |
Set a new image without pose.
- Parameters
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[in] | image | The new image to update a buffer texture when required. |
◆ setTextureBuffer()
FrameworkReturnCode SolAR::MODULES::OPENGL::SinkPoseTextureBuffer::setTextureBuffer |
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void * |
textureBufferPointer | ) |
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override |
Set a pointer to the texture buffer to update it with the new image when required.
- Parameters
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[in] | textureBufferPointer | the pointer on texture buffer |
- Returns
- FrameworkReturnCode::SUCCESS if the texture buffer pointer is well set.
◆ tryUpdate()
api::sink::SinkReturnCode SolAR::MODULES::OPENGL::SinkPoseTextureBuffer::tryUpdate |
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datastructure::Transform3Df & |
pose | ) |
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override |
Provide an access to the new pose and update the texture buffer with the new image only if the image and the pose have been updated by the pipeline. The implementation of this interface must be thread safe.
- Parameters
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[in,out] | pose | the new pose made available by the pipeline. |
- Returns
- return FrameworkReturnCode::_SUCCESS if a new pose and image are available, otherwise frameworkReturnCode::_ERROR.
◆ udpate()
api::sink::SinkReturnCode SolAR::MODULES::OPENGL::SinkPoseTextureBuffer::udpate |
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datastructure::Transform3Df & |
pose | ) |
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override |
Provide an access to the new pose and update the texture buffer with the new image. The implementation of this interface must be thread safe.
- Parameters
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[in,out] | pose | the new pose made available by the pipeline. |
- Returns
- return FrameworkReturnCode::_SUCCESS if a new pose and image are available, otherwise frameworkReturnCode::_ERROR.
The documentation for this class was generated from the following file: