Solar
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Displays in a window a set of 3D points as well as the current camera and its previous path (based on an OpenGL implementation). UUID: afd38ea0-9a46-11e8-9eb6-529269fb1459
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#include <SolAR3DPointsViewerOpengl.h>
Public Member Functions | |
org::bcom::xpcf::XPCFErrorCode | onConfigured () override final |
void | unloadComponent () override final |
FrameworkReturnCode | display (const std::vector< SRef< datastructure::CloudPoint > > &points, const datastructure::Transform3Df &pose, const std::vector< datastructure::Transform3Df > &keyframePoses={}, const std::vector< datastructure::Transform3Df > &framePoses={}, const std::vector< SRef< datastructure::CloudPoint > > &points2={}, const std::vector< datastructure::Transform3Df > &keyframePoses2={}) override |
Display in a windows the 3D point cloud as well as the current camera, and optionnally, the previous frames and keyframes. More... | |
FrameworkReturnCode | display (const SRef< datastructure::PointCloud > points, const datastructure::Transform3Df &pose, const std::vector< datastructure::Transform3Df > &keyframePoses={}, const std::vector< datastructure::Transform3Df > &framePoses={}, const SRef< datastructure::PointCloud > points2=nullptr, const std::vector< datastructure::Transform3Df > &keyframePoses2={}) override |
Display in a windows the 3D point cloud as well as the current camera, and optionnally, the previous frames and keyframes. More... | |
Static Protected Attributes | |
static SolAR3DPointsViewerOpengl * | m_instance |
Displays in a window a set of 3D points as well as the current camera and its previous path (based on an OpenGL implementation). UUID: afd38ea0-9a46-11e8-9eb6-529269fb1459
This component display a set of 3D points and the current camera as well as previous frames and keyframes. The view point is automatically define to be focus on the center of the point cloud and to show both the 3D points as well as the current camera. The user can change this view point by left clicking and moving the mouse to turn around the point cloud or by right clicking and moving the mouse to move in translation. Configuration parameters allow user to visualize the axis of the coordinate systems of the world, the center of the point cloud, and the camera. The color of points can be fixed, or can be the one assigned to each point. The scale of the points, camera and coordinate systems axis can be defined by the usr thanks to configuration parameters.
title | the title of the window on which the image will be displayed |
type: string; default: "" | |
width | the width of the window on which the image will be displayed (if <=0, the width of the input image) |
type: int; range : [0..MAX INT]; default: 0 | |
height | the height of the window on which the image will be displayed (if <=0, the height of the input image) |
type: int; range : [0..MAX INT]; default: 0 | |
backgroundColor | background color |
size: 3, elem type: uint; range : [0..255]; default: { 255, 255, 255 } @SolARComponentProperty{ fixedPointsColor, if 0, the color of each point is used\, else the color defined in parameter by user is used, @SolARComponentPropertyDescNum{ uint, [0,1], 1 }} | |
pointsColor | points color |
size: 3, elem type: uint; range : [0..255]; default: { 0, 255, 0 } | |
points2Color | points color for the second cloud |
size: 3, elem type: uint; range : [0..255]; default: { 255, 0, 0 } | |
cameraColor | camera color |
size: 3, elem type: uint; range : [0..255]; default: { 0, 0, 255 } | |
keyframeAsCamera | if not 0, each keyframe pose is drawn as a camera, else as a point |
type: uint; range : [0,1]; default: 0 | |
framesColor | frame color |
size: 3, elem type: uint; range : [0..255]; default: { 180, 180, 180 } | |
keyframesColor | keyframe color |
size: 3, elem type: uint; range : [0..255]; default: { 0, 255, 0 } | |
keyframes2Color | keyframe color for the second vector of keyframe |
size: 3, elem type: uint; range : [0..255]; default: { 255, 0, 0 } | |
drawCameraAxis | if not 0, a gizmo showing the coordinate system of the camera is displayed |
type: uint; range : [0,1]; default: 1 | |
drawSceneAxis | if not 0, a gizmo showing the coordinate system axis of the scene reference is displayed |
type: uint; range : [0,1]; default: 1 | |
drawWorldAxis | if not 0, a gizmo showing the coordinate system axis of the world reference is displayed |
type: uint; range : [0,1]; default: 1 | |
axisScale | define the scale of the gizmo displaying the coordinate system center on the scene |
type: float; range : [0..MAX FLOAT]; default: 1.f | |
pointSize | size of points |
type: float; range : [0..MAX FLOAT]; default: 2.f | |
cameraScale | camera scale |
type: float; range : [0..MAX FLOAT]; default: 1.f | |
zoomSensitivity | zoom sensitivity |
type: float; range : [0..MAX FLOAT]; default: 10.f | |
exitKey | the key code to press to close the window. If negative, no key is defined to close the window |
type: int; range : [-1..MAX INT]; default: 27 |
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override |
Display in a windows the 3D point cloud as well as the current camera, and optionnally, the previous frames and keyframes.
[in] | points,Set | of 3D points to display in the 3D viewer. |
[in] | pose,poses | of the current camera (transform of the camera defined in world corrdinate system). |
[in] | keyframesPoses | (optional), poses of a set of keyframes (transform of the camera defined in world corrdinate system). |
[in] | framePoses | (optional), poses of a set of frames (transform of the camera defined in world corrdinate system). |
[in] | points2 | (optional), a second set of 3D points to display in the 3D viewer (useful to visualize result of a bundle adjustment). |
[in] | keyframesPoses2 | (optional), a second set of keyframes poses (transform of the camera defined in world corrdinate system, useful to visualize result of a bundle adjustment). |
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override |
Display in a windows the 3D point cloud as well as the current camera, and optionnally, the previous frames and keyframes.
[in] | points,Set | of 3D points to display in the 3D viewer. |
[in] | pose,poses | of the current camera (transform of the camera defined in world corrdinate system). |
[in] | keyframesPoses | (optional), poses of a set of keyframes (transform of the camera defined in world corrdinate system). |
[in] | framePoses | (optional), poses of a set of frames (transform of the camera defined in world corrdinate system). |
[in] | points2 | (optional), a second set of 3D points to display in the 3D viewer (useful to visualize result of a bundle adjustment). |
[in] | keyframesPoses2 | (optional), a second set of keyframes poses (transform of the camera defined in world corrdinate system, useful to visualize result of a bundle adjustment). |